
Microsoft acquired the developers of Marathon and then proceeded to create the Halo franchise, which is a bit of a similar concept and one of the most popular games of all time.īut in 1983, things changed, when John Scully was appointed as the new CEO. This was the era of Spectre, a tank game that utilized AppleTalk networking for multiplayer, as well as Myst and Marathon. But Macintosh computers had better display devices, had more powerful and more advanced graphics hardware, and these things gave developers a lot more freedom when they wanted to create more engaging and interactive games for Mac than for DOS. The competition wasn’t too fierce back then – it was DOS that was the main competitor.
